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	<title>Comments for Gamesylvania</title>
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	<lastBuildDate>Wed, 28 Jul 2010 02:04:36 -0700</lastBuildDate>
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		<title>Comment on Mighty Morphin Power Rangers: The Suckage (Genesis) retrospective by Matt Cunningham</title>
		<link>http://blog.gamesylvania.com/2010/02/09/mighty-morphin-power-rangers-the-suckage-genesis-retrospective/comment-page-1/#comment-631</link>
		<dc:creator>Matt Cunningham</dc:creator>
		<pubDate>Wed, 28 Jul 2010 02:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=91#comment-631</guid>
		<description>So this turned out to be a different Power Rangers game than I had as a kid! (Still awesome, though :P)</description>
		<content:encoded><![CDATA[<p>So this turned out to be a different Power Rangers game than I had as a kid! (Still awesome, though :P)</p>
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		<title>Comment on 5 Good Reasons Shutting Down Xbox Live Classic Is A Bad Idea by Brenna</title>
		<link>http://blog.gamesylvania.com/2010/03/03/5-good-reasons-shutting-down-xbox-live-classic-is-a-bad-idea/comment-page-1/#comment-583</link>
		<dc:creator>Brenna</dc:creator>
		<pubDate>Wed, 03 Mar 2010 21:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=132#comment-583</guid>
		<description>That&#039;s probably true, but it doesn&#039;t take away the bad taste left behind by the lack of respect for their paying customers. Then again, if they were focused on customers and not greed, maybe the RRoD either wouldn&#039;t have happened in the first place due to better quality, or would have been handled better when it did crop up.</description>
		<content:encoded><![CDATA[<p>That&#8217;s probably true, but it doesn&#8217;t take away the bad taste left behind by the lack of respect for their paying customers. Then again, if they were focused on customers and not greed, maybe the RRoD either wouldn&#8217;t have happened in the first place due to better quality, or would have been handled better when it did crop up.</p>
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		<title>Comment on 5 Good Reasons Shutting Down Xbox Live Classic Is A Bad Idea by Dale Culp</title>
		<link>http://blog.gamesylvania.com/2010/03/03/5-good-reasons-shutting-down-xbox-live-classic-is-a-bad-idea/comment-page-1/#comment-582</link>
		<dc:creator>Dale Culp</dc:creator>
		<pubDate>Wed, 03 Mar 2010 21:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=132#comment-582</guid>
		<description>Unfortunately, I don&#039;t think the Xbox 360 would have been as much of a success if they didn&#039;t completely drop the older platform. Forcing the upgrade is what helped push them further and that&#039;s what&#039;s going to happen here, as well.</description>
		<content:encoded><![CDATA[<p>Unfortunately, I don&#8217;t think the Xbox 360 would have been as much of a success if they didn&#8217;t completely drop the older platform. Forcing the upgrade is what helped push them further and that&#8217;s what&#8217;s going to happen here, as well.</p>
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		<title>Comment on 5 Good Reasons Shutting Down Xbox Live Classic Is A Bad Idea by Shawn</title>
		<link>http://blog.gamesylvania.com/2010/03/03/5-good-reasons-shutting-down-xbox-live-classic-is-a-bad-idea/comment-page-1/#comment-581</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Wed, 03 Mar 2010 19:52:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=132#comment-581</guid>
		<description>If there is still a strong community for regular Xboxers to visit Xbox Live, then I don&#039;t see why they should have to pull the plug on it. It would be interesting if they devised Xbox Live universal between Xbox regular and 360. But I think it&#039;s good to say that if there&#039;s people still around, keep it going.</description>
		<content:encoded><![CDATA[<p>If there is still a strong community for regular Xboxers to visit Xbox Live, then I don&#8217;t see why they should have to pull the plug on it. It would be interesting if they devised Xbox Live universal between Xbox regular and 360. But I think it&#8217;s good to say that if there&#8217;s people still around, keep it going.</p>
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		<title>Comment on 5 Good Reasons Shutting Down Xbox Live Classic Is A Bad Idea by Brenna</title>
		<link>http://blog.gamesylvania.com/2010/03/03/5-good-reasons-shutting-down-xbox-live-classic-is-a-bad-idea/comment-page-1/#comment-580</link>
		<dc:creator>Brenna</dc:creator>
		<pubDate>Wed, 03 Mar 2010 19:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=132#comment-580</guid>
		<description>Really, shutting down support for classic games is almost exactly one of the reasons I particularly disliked the 360 when it first was released. That is, the New Hotness came out, and support suddenly disappeared for the original system, which my husband had JUST PURCHASED about a month prior. I got what was possibly the last wireless adaptor for the original system in Savannah, at least for a while, because they simply stopped shipping it when the 360 was released.

I guess the one good thing to come from this recent batch of greed is that it proves that original impression that I had correct.</description>
		<content:encoded><![CDATA[<p>Really, shutting down support for classic games is almost exactly one of the reasons I particularly disliked the 360 when it first was released. That is, the New Hotness came out, and support suddenly disappeared for the original system, which my husband had JUST PURCHASED about a month prior. I got what was possibly the last wireless adaptor for the original system in Savannah, at least for a while, because they simply stopped shipping it when the 360 was released.</p>
<p>I guess the one good thing to come from this recent batch of greed is that it proves that original impression that I had correct.</p>
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		<title>Comment on 5 Good Reasons Shutting Down Xbox Live Classic Is A Bad Idea by dya</title>
		<link>http://blog.gamesylvania.com/2010/03/03/5-good-reasons-shutting-down-xbox-live-classic-is-a-bad-idea/comment-page-1/#comment-579</link>
		<dc:creator>dya</dc:creator>
		<pubDate>Wed, 03 Mar 2010 19:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=132#comment-579</guid>
		<description>Frankly, Halo 2 is more than enough reason. It was the only Halo with online multiplayer worth a damn. Do I hear Halo 2 rebuild on modern engine? :D</description>
		<content:encoded><![CDATA[<p>Frankly, Halo 2 is more than enough reason. It was the only Halo with online multiplayer worth a damn. Do I hear Halo 2 rebuild on modern engine? :D</p>
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		<title>Comment on 5 Good Reasons Shutting Down Xbox Live Classic Is A Bad Idea by dya</title>
		<link>http://blog.gamesylvania.com/2010/03/03/5-good-reasons-shutting-down-xbox-live-classic-is-a-bad-idea/comment-page-1/#comment-578</link>
		<dc:creator>dya</dc:creator>
		<pubDate>Wed, 03 Mar 2010 19:40:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=132#comment-578</guid>
		<description>I SUPPORT THESE STATEMENTS AND THE AUTHOR WHO MADE THEM! (also: firsties!)</description>
		<content:encoded><![CDATA[<p>I SUPPORT THESE STATEMENTS AND THE AUTHOR WHO MADE THEM! (also: firsties!)</p>
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		<title>Comment on Jungle Strike (Genesis) retrospective by CuddlyColin</title>
		<link>http://blog.gamesylvania.com/2010/02/01/jungle-strike-genesis-retrospective/comment-page-1/#comment-575</link>
		<dc:creator>CuddlyColin</dc:creator>
		<pubDate>Mon, 01 Feb 2010 13:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=65#comment-575</guid>
		<description>Jungle Strike was one of those games that I had has a kid that I tried really really hard to get good at, but never could. I remember the radar screen eluded me for a long time, and I couldn&#039;t figure out where to go. I don&#039;t think I&#039;ve ever gotten past the second level without cheating either. That being said, it&#039;s the first game I can think off playing that doesn&#039;t have a HUD and it was pretty awesome how you could switch vehicles.</description>
		<content:encoded><![CDATA[<p>Jungle Strike was one of those games that I had has a kid that I tried really really hard to get good at, but never could. I remember the radar screen eluded me for a long time, and I couldn&#8217;t figure out where to go. I don&#8217;t think I&#8217;ve ever gotten past the second level without cheating either. That being said, it&#8217;s the first game I can think off playing that doesn&#8217;t have a HUD and it was pretty awesome how you could switch vehicles.</p>
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		<title>Comment on Game Club: The Legend of Zelda: A Link to the Past Part 2 &#8211; Stuck! by Dale Culp</title>
		<link>http://blog.gamesylvania.com/2010/01/25/game-club-zelda-alttp-part-2-stuck/comment-page-1/#comment-574</link>
		<dc:creator>Dale Culp</dc:creator>
		<pubDate>Sun, 31 Jan 2010 02:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=23#comment-574</guid>
		<description>I figured it out; I was missing another switch. There&#039;s the first switch you pull in the Light World that let&#039;s in water, but later, there&#039;s another switch in a small green area that&#039;s in water to access another ladder you can&#039;t reach. The problem was, I didn&#039;t know how to use the switch. I kept trying to pull it, but then I tried pushing it and must have been off by few pixels because it wouldn&#039;t budge. Finally, I hit it just right and everything was great. Then I hit another problem...

Much later in that same dungeon, you have to shift a block that reveals a hidden treasure chest. Inside the chest is a key that opens a door that can only be accessed with the hookshot. Well, there was some kind of glitch and I lost the key, so now I can&#039;t get the door open. Does anyone know if there are any vendors who sell keys? Or, is there anyway to reset dungeon and do it again? I&#039;m pretty much screwed.</description>
		<content:encoded><![CDATA[<p>I figured it out; I was missing another switch. There&#8217;s the first switch you pull in the Light World that let&#8217;s in water, but later, there&#8217;s another switch in a small green area that&#8217;s in water to access another ladder you can&#8217;t reach. The problem was, I didn&#8217;t know how to use the switch. I kept trying to pull it, but then I tried pushing it and must have been off by few pixels because it wouldn&#8217;t budge. Finally, I hit it just right and everything was great. Then I hit another problem&#8230;</p>
<p>Much later in that same dungeon, you have to shift a block that reveals a hidden treasure chest. Inside the chest is a key that opens a door that can only be accessed with the hookshot. Well, there was some kind of glitch and I lost the key, so now I can&#8217;t get the door open. Does anyone know if there are any vendors who sell keys? Or, is there anyway to reset dungeon and do it again? I&#8217;m pretty much screwed.</p>
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		<title>Comment on Game Club: The Legend of Zelda: A Link to the Past Part 2 &#8211; Stuck! by Oipo</title>
		<link>http://blog.gamesylvania.com/2010/01/25/game-club-zelda-alttp-part-2-stuck/comment-page-1/#comment-573</link>
		<dc:creator>Oipo</dc:creator>
		<pubDate>Fri, 29 Jan 2010 14:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gamesylvania.com/?p=23#comment-573</guid>
		<description>I think it would help us determine what you&#039;re missing more efficiently if you&#039;d post a screenshot or two, describing in which room(s) you&#039;re stuck.</description>
		<content:encoded><![CDATA[<p>I think it would help us determine what you&#8217;re missing more efficiently if you&#8217;d post a screenshot or two, describing in which room(s) you&#8217;re stuck.</p>
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